4_visual:holder:uiholder
提供精简必备的方法
● public static void PlayAutoAnim (GameObject obj, AnimationClip animClip) ● public static void Play (GameObject obj, AnimationClip animClip) ● public static void Play (GameObject obj, string animStateName) ● public static void Stop(GameObject obj, AnimationClip animClip) ● public static void StopAtFirstFrame (GameObject obj, AnimationClip animClip) ● public static void RevertPlayAnim (GameObject go, AnimationClip animClip)
● PS: UIAnimLegacyForUGUI,[Hack]矫正修改对象alpha值无效的处理
4_visual/holder/uiholder.txt · Last modified: 2024/06/18 13:42 by 127.0.0.1