1_guide:3_writecommonestlogic
This is an old revision of the document!
Workflow
3, Write Commonest Logic for visible interactivity
- Load a ui holder(panel)
UIHub.instance.LoadUI((int)UIPanelType.TestPanel);
- Close a ui holder
UIHub.instance.GetBinder<$uibinder$> ((int)arr [0]/*holder insid*/).OnBtnClose ();
- Call a check dialog
UIHub.instance.LoadCheckDialogUI ( "Warning", "Are you sure to delete this profile?", new Dictionary<UIEnum_CheckDlgBtnType, string> () { { UIEnum_CheckDlgBtnType.Confirm, "Confirm" }, { UIEnum_CheckDlgBtnType.Cancel, "Cancel" } }, btnType => { if (btnType == UIEnum_CheckDlgBtnType.Confirm) { //TODO: } } );
Run and try to operate the components.
1_guide/3_writecommonestlogic.1498394653.txt.gz · Last modified: 2024/06/18 13:44 (external edit)