2_core
Differences
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| 2_core [2017/06/25 12:58] – [UIScene] loywong | 2_core [2024/06/18 13:42] (current) – external edit 127.0.0.1 | ||
|---|---|---|---|
| Line 32: | Line 32: | ||
| protected Action< | protected Action< | ||
| protected Action< | protected Action< | ||
| + | |||
| + | ... | ||
| + | ... | ||
| </ | </ | ||
| ==== UIScene ==== | ==== UIScene ==== | ||
| Manage all ui scenes. | Manage all ui scenes. | ||
| - | API: | + | \\ API: |
| <code c#> | <code c#> | ||
| public bool HasEntered (int sceneid) | public bool HasEntered (int sceneid) | ||
| Line 44: | Line 47: | ||
| public int GetSceneDefaultToppestUI (int sceneID) | public int GetSceneDefaultToppestUI (int sceneID) | ||
| public bool Logout () | public bool Logout () | ||
| + | ... | ||
| + | ... | ||
| </ | </ | ||
| ==== UIHub ==== | ==== UIHub ==== | ||
| Offer common public functions. | Offer common public functions. | ||
| + | <code c#> | ||
| + | public GameObject Load (int panelTypeID) | ||
| + | public GameObject Load (UIPanelType uiPanelType, | ||
| + | public void Close (int instanceID) | ||
| + | public void ToggleGO (GameObject go, bool isActive) | ||
| + | public void Show(int insID) | ||
| + | public void Hide(int insID) | ||
| + | public void ShowAll() | ||
| + | public void HideAll() | ||
| + | public void RestartAll () | ||
| + | public void CommonBack () | ||
| + | public void LoadCheckDialog (string title, string des, IDictionary< | ||
| + | ... | ||
| + | ... | ||
| + | </ | ||
2_core.1498395496.txt.gz · Last modified: 2024/06/18 13:44 (external edit)
