2_core
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2_core [2017/06/25 12:50] – [UIBinder] loywong | 2_core [2024/06/18 13:42] (current) – external edit 127.0.0.1 | ||
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protected Action< | protected Action< | ||
protected Action< | protected Action< | ||
+ | |||
+ | ... | ||
+ | ... | ||
</ | </ | ||
==== UIScene ==== | ==== UIScene ==== | ||
Manage all ui scenes. | Manage all ui scenes. | ||
+ | \\ API: | ||
+ | <code c#> | ||
+ | public bool HasEntered (int sceneid) | ||
+ | public void EnterScene(int sceneid) | ||
+ | public void ExitScene () | ||
+ | public void OnEnd () | ||
+ | public bool IsSceneDefaultUI (int panelTypID) | ||
+ | public int GetSceneDefaultToppestUI (int sceneID) | ||
+ | public bool Logout () | ||
+ | ... | ||
+ | ... | ||
+ | </ | ||
==== UIHub ==== | ==== UIHub ==== | ||
Offer common public functions. | Offer common public functions. | ||
+ | <code c#> | ||
+ | public GameObject Load (int panelTypeID) | ||
+ | public GameObject Load (UIPanelType uiPanelType, | ||
+ | public void Close (int instanceID) | ||
+ | public void ToggleGO (GameObject go, bool isActive) | ||
+ | public void Show(int insID) | ||
+ | public void Hide(int insID) | ||
+ | public void ShowAll() | ||
+ | public void HideAll() | ||
+ | public void RestartAll () | ||
+ | public void CommonBack () | ||
+ | public void LoadCheckDialog (string title, string des, IDictionary< | ||
+ | ... | ||
+ | ... | ||
+ | </ |
2_core.1498395052.txt.gz · Last modified: 2024/06/18 13:44 (external edit)